We are army of two indie game developers. Our primary development platform is PC, but our aspiration is to make also games for consoles like Xbox ONE and PS4 in the future.
The software we are using is Unreal Engine 4, Blender, Substance Painter and Photoshop.
If you are interested in our work, you can also check out our Twitch and YouTube channel.
Oh we almost forgot to mention our names :) The BIG BOSS here is David Soudil as Programmer and Level Designer, and the not so BIG BOSS is Josef Fűrstenzeller as 3D Artist and Game Designer :)
Death City - Technology Preview 2017 Remake
In 2007 we made our first TechDemo called "Shadows of Death". In that time, it was one of the best graphics of the indie scene in Czech Republic. The project was realized by David Soudil, Mario Hros and Jan Rodek.
Now in 2017, we would like to share with you our 10 years anniversary remake called Death City! As in Inferno, we choose Unreal Engine 4, Blender and Substance Painter to make high quality AAA graphics :)